(This was particularly evident at the end of the pre-battle cinematic) Fixed issue where the Total War camera sometimes snaps downwards when switching the camera type and/or starting a transition.New weather gameplay effects added: Fog now causes a range penalty to all missile units, and causes non-commanding units to be hidden at a distance of 600m or more, even if they are out of cover.This corrects errors in the reporting of a unit's tooltip win/loss state, and also fixes some issues in the unit morale calculations that use this status information Improved the calculation of unit combat status.Allows for fine-tuning of morale calculations separately for single-player humans, multiplayer humans and AI armies Adjustments to morale calculations, dependent on who is in control of an army and in what context.
Pre-battle speeches now distinguish between multiple causes of the gates being forced open at the start of the battle.Projectile camera remains stationary at the projectile's terminus to allow the player to see the results Artillery engine crew now trigger the projectile camera when their engine fires. Improved first-person camera and projectile camera: time dilation effect is now relative to projectile speed.Fixed bug in tracking-camera caused by restricted camera behaviour activated by Legendary difficulty mode.Armies sharing the same deployment zone are no longer deployed on top of each other by default.Grass and scrub no longer gets in the way of the camera during pre-battle speeches.Updated pre-battle speeches to take greater advantage of available situational information.AI experience levels now fully derived from combat (the AI experience boosting mechanism has been removed). Per-unit-type threshold multiplier introduced that scales the thresholds to compensate for differences in the damage output of different unit types. Experience system revision: experience-level thresholds rebalanced to allow for faster overall level-progression.Fix to rare crash when placing mines in naval battles.Order to burn down a building now finishes if the building is destroyed by other means.In naval replays, some ships’ flags were appearing in the wrong colours, now fixed.
Slight changes to the intercept for igniting buildings.